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Git Commits -> Revision 3d6a159

Revision 3d6a159 by Ton Roosendaal (master)
June 3, 2005, 17:04 (GMT)
Bug fix #2651

Area light soft shadow now renders transparant shadow as well.
ALso: found error in correct threadsafe use of soft shadow tables. Caused
dither/noise not to look as well as it could.

Commit Details:

Full Hash: 3d6a159b0b615c589daa5ac682165542bb732e7b
SVN Revision: 4555
Parent Commit: 0493e77
Lines Changed: +43, -16

2 Modified Paths:

/source/blender/render/extern/include/render_types.h (+1, -1) (Diff)
/source/blender/render/intern/source/ray.c (+42, -15) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021