Blender Git Commit Log
Git Commits -> Revision 3d6a159
Revision 3d6a159 by Ton Roosendaal (master) June 3, 2005, 17:04 (GMT) |
Bug fix #2651 Area light soft shadow now renders transparant shadow as well. ALso: found error in correct threadsafe use of soft shadow tables. Caused dither/noise not to look as well as it could. |
Commit Details:
Full Hash: 3d6a159b0b615c589daa5ac682165542bb732e7b
SVN Revision: 4555
Parent Commit: 0493e77
Lines Changed: +43, -16