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Git Commits -> Revision 3e3ecc3
Revision 3e3ecc3 by Jacques Lucke (master) May 20, 2021, 10:29 (GMT) |
Geometry Nodes: new Material input node This node is similar to the Value and Vector node. It just provides a way to use the same material in multiple nodes without exposing it outside of a node group. Differential Revision: https://developer.blender.org/D11305 |
Commit Details:
Full Hash: 3e3ecc329caa25285a4bb6cfbb69f4eb40797fe4
Parent Commit: f41a753
Lines Changed: +70, -0
1 Added Path:
/source/blender/nodes/geometry/nodes/node_geo_input_material.cc (+51, -0) (View)
7 Modified Paths:
/release/scripts/startup/nodeitems_builtins.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.cc (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+13, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.cc (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+13, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)