Blender Git Commit Log

Git Commits -> Revision 3e3ecc3

Revision 3e3ecc3 by Jacques Lucke (master)
May 20, 2021, 10:29 (GMT)
Geometry Nodes: new Material input node

This node is similar to the Value and Vector node.
It just provides a way to use the same material in multiple nodes
without exposing it outside of a node group.

Differential Revision: https://developer.blender.org/D11305

Commit Details:

Full Hash: 3e3ecc329caa25285a4bb6cfbb69f4eb40797fe4
Parent Commit: f41a753
Lines Changed: +70, -0

1 Added Path:

/source/blender/nodes/geometry/nodes/node_geo_input_material.cc (+51, -0) (View)

7 Modified Paths:

/release/scripts/startup/nodeitems_builtins.py (+1, -0) (Diff)
/source/blender/blenkernel/BKE_node.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/node.cc (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_nodetree.c (+13, -0) (Diff)
/source/blender/nodes/CMakeLists.txt (+1, -0) (Diff)
/source/blender/nodes/NOD_geometry.h (+1, -0) (Diff)
/source/blender/nodes/NOD_static_types.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021