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Git Commits -> Revision 4123e50
Revision 4123e50 by Pablo Dobarro (temp-face-set-fixes) March 25, 2020, 14:30 (GMT) |
Fix T74761: Reimplement vertex to face sets visibility sync This fixes multiple issues: - Adds tag to update shading when changing vertex visibiliyt. This makes the mesh visibility update when the operator ends. - Sync vertex to face sets no longer requires the pmap, so it does not crash. (Maybe we can initialize the pmap on undo to avoid these problems in the future). - Sync vertex to face sets now works in a coherent way with the rest of visibility operations. Hide Box and Hide mask now sync the visibility changes to the face sets, so the all the operations are now getting a correct visibility state. Maniphest Tasks: T74761 Differential Revision: https://developer.blender.org/D7187 |
Commit Details:
Full Hash: 4123e507ef99a671a509c6a075991c97adf1f605
Parent Commit: 4e44c6f
Committed By: Dalai Felinto
Lines Changed: +20, -2