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Git Commits -> Revision 419a818
Revision 419a818 by Clément Foucault (draw-colormanagement) January 26, 2020, 16:03 (GMT) |
OCIO: Support overlay blending in linear colorspace in GLSL backend This add the possibility for the caller to add an extra color texture to composite on top of the main texture. The compositing is done in post viewtransform linear space. However, this means the caller needs to pass the proper color processor to undo and apply the display transform. |
Commit Details:
Full Hash: 419a818eec87536f0578f1b061a3b0020a85cc27
Parent Commit: 281fb48
Lines Changed: +177, -67
7 Modified Paths:
/intern/opencolorio/fallback_impl.cc (+4, -1) (Diff)
/intern/opencolorio/gpu_shader_display_transform.glsl (+18, -12) (Diff)
/intern/opencolorio/ocio_capi.cc (+13, -3) (Diff)
/intern/opencolorio/ocio_capi.h (+4, -1) (Diff)
/intern/opencolorio/ocio_impl.h (+12, -3) (Diff)
/intern/opencolorio/ocio_impl_glsl.cc (+122, -46) (Diff)
/source/blender/imbuf/intern/colormanagement.c (+4, -1) (Diff)
/intern/opencolorio/gpu_shader_display_transform.glsl (+18, -12) (Diff)
/intern/opencolorio/ocio_capi.cc (+13, -3) (Diff)
/intern/opencolorio/ocio_capi.h (+4, -1) (Diff)
/intern/opencolorio/ocio_impl.h (+12, -3) (Diff)
/intern/opencolorio/ocio_impl_glsl.cc (+122, -46) (Diff)
/source/blender/imbuf/intern/colormanagement.c (+4, -1) (Diff)