Blender Git Commit Log

Git Commits -> Revision 419a818

January 26, 2020, 16:03 (GMT)
OCIO: Support overlay blending in linear colorspace in GLSL backend

This add the possibility for the caller to add an extra color texture
to composite on top of the main texture. The compositing is done in post
viewtransform linear space.

However, this means the caller needs to pass the proper color processor
to undo and apply the display transform.

Commit Details:

Full Hash: 419a818eec87536f0578f1b061a3b0020a85cc27
Parent Commit: 281fb48
Lines Changed: +177, -67

7 Modified Paths:

/intern/opencolorio/fallback_impl.cc (+4, -1) (Diff)
/intern/opencolorio/gpu_shader_display_transform.glsl (+18, -12) (Diff)
/intern/opencolorio/ocio_capi.cc (+13, -3) (Diff)
/intern/opencolorio/ocio_capi.h (+4, -1) (Diff)
/intern/opencolorio/ocio_impl.h (+12, -3) (Diff)
/intern/opencolorio/ocio_impl_glsl.cc (+122, -46) (Diff)
/source/blender/imbuf/intern/colormanagement.c (+4, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021