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Git Commits -> Revision 43e329e

Revision 43e329e by Jens Ole Wund(bjornmose) (master)
August 16, 2005, 17:48 (GMT)
softbody <--> softbody collision
make softbodies collide with objects patented to armatures (bones), lattices .. )

Softbody deflectors always use the new modifier stack. (thanks ZR)

Softbody deflector code checks for identity of colliding objects so,
there is no need to prohibit softbodies to be a deflector.

So now you can put some soft balls in a box and see them bounce.

see : http://wund.privat.t-online.de/bt/sb_sb_coll.blend

A deflector cube parented to SB lattice:
http://wund.privat.t-online.de/bt/sb_lattice.blend

BM

Commit Details:

Full Hash: 43e329edb72219b32979a0f73153a92f54d61607
SVN Revision: 5112
Parent Commit: 7c539f8
Lines Changed: +11, -3

3 Modified Paths:

/source/blender/blenkernel/intern/effect.c (+3, -1) (Diff)
/source/blender/blenkernel/intern/modifier.c (+3, -1) (Diff)
/source/blender/src/buttons_object.c (+5, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021