Blender Git Commit Log
Git Commits -> Revision 43e329e
Revision 43e329e by Jens Ole Wund(bjornmose) (master) August 16, 2005, 17:48 (GMT) |
softbody <--> softbody collision make softbodies collide with objects patented to armatures (bones), lattices .. ) Softbody deflectors always use the new modifier stack. (thanks ZR) Softbody deflector code checks for identity of colliding objects so, there is no need to prohibit softbodies to be a deflector. So now you can put some soft balls in a box and see them bounce. see : http://wund.privat.t-online.de/bt/sb_sb_coll.blend A deflector cube parented to SB lattice: http://wund.privat.t-online.de/bt/sb_lattice.blend BM |
Commit Details:
Full Hash: 43e329edb72219b32979a0f73153a92f54d61607
SVN Revision: 5112
Parent Commit: 7c539f8
Lines Changed: +11, -3