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Git Commits -> Revision 4477d59

Revision 4477d59 by Ton Roosendaal (master)
January 24, 2013, 17:57 (GMT)
Put back minimum window sizes on 320x240.
This didnt work well with making blender areas into windows.

Real fix: check such minimums based on what's in the window itself... or just
make scaling work flawless.

Commit Details:

Full Hash: 4477d59b76a0785f24cce263a3496c27ad002532
SVN Revision: 54084
Parent Commit: da4028d
Lines Changed: +7, -7

3 Modified Paths:

/intern/ghost/intern/GHOST_SystemWin32.cpp (+2, -2) (Diff)
/intern/ghost/intern/GHOST_WindowCocoa.mm (+3, -3) (Diff)
/intern/ghost/intern/GHOST_WindowX11.cpp (+2, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021