Blender Git Commit Log

Git Commits -> Revision 4477d59

Revision 4477d59 by Ton Roosendaal (master)
January 24, 2013, 17:57 (GMT)
Put back minimum window sizes on 320x240.
This didnt work well with making blender areas into windows.

Real fix: check such minimums based on what's in the window itself... or just
make scaling work flawless.

Commit Details:

Full Hash: 4477d59b76a0785f24cce263a3496c27ad002532
SVN Revision: 54084
Parent Commit: da4028d
Lines Changed: +7, -7

3 Modified Paths:

/intern/ghost/intern/GHOST_SystemWin32.cpp (+2, -2) (Diff)
/intern/ghost/intern/GHOST_WindowCocoa.mm (+3, -3) (Diff)
/intern/ghost/intern/GHOST_WindowX11.cpp (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021