Blender Git Loki
Git Commits -> Revision 45dc113
Revision 45dc113 by Clément Foucault (draw-colormanagement) January 22, 2020, 18:36 (GMT) |
DRW: Move Color-Management handling to draw manager This is first part of the color managmeent refactor. The drawing of the overlays is done in a sRGB texture to retain some bits of accuracy. The transform is applied after the overlays blending for now. There is much left to be done. |
Commit Details:
Full Hash: 45dc1139e84bd235256e8e13bb841643bbcc5008
Parent Commit: a23f7a8
Lines Changed: +36, -43
9 Modified Paths:
/source/blender/draw/DRW_engine.h (+2, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -7) (Diff)
/source/blender/draw/engines/overlay/overlay_antialiasing.c (+7, -21) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_aa.c (+2, -9) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_common.c (+1, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+7, -0) (Diff)
/source/blender/draw/intern/DRW_render.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+12, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -7) (Diff)
/source/blender/draw/engines/overlay/overlay_antialiasing.c (+7, -21) (Diff)
/source/blender/draw/engines/workbench/workbench_effect_aa.c (+2, -9) (Diff)
/source/blender/draw/engines/workbench/workbench_private.h (+1, -1) (Diff)
/source/blender/draw/intern/draw_common.c (+1, -1) (Diff)
/source/blender/draw/intern/draw_manager.c (+7, -0) (Diff)
/source/blender/draw/intern/DRW_render.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+12, -1) (Diff)