Blender Git Loki
Git Commits -> Revision 485dd1d
Revision 485dd1d by Ton Roosendaal (master) December 9, 2005, 15:14 (GMT) |
Orange; WIP commit for inclusion of "Tangent" vector in rendering. This first implementation only supports it for Meshes with UV maps, and only tangents in V direction. Tangent diffuse: http://www.blender.org/bf/0001_0080.avi Tangent spec, diffuse, and bump: http://www.blender.org/bf/20001_0080.avi NOTE: since UV coordinates are still very badly subsurfed, this won't work well for subsurf meshes... on the todo. On the todo; - generate tangents for meshes without UV (with some options) - use tangents from Curve/Surface - add the Ashkimin shader from tracker ----- Important bugfix; curves didn't render anymore since yesterday. :) |
Commit Details:
Full Hash: 485dd1d37673d229db9062d8cad98e624d79c8ec
SVN Revision: 6067
Parent Commit: c492729
Lines Changed: +235, -108
8 Modified Paths:
/source/blender/blenkernel/BKE_utildefines.h (+1, -2) (Diff)
/source/blender/makesdna/DNA_material_types.h (+4, -3) (Diff)
/source/blender/render/intern/source/rendercore.c (+38, -21) (Diff)
/source/blender/render/intern/source/renderdatabase.c (+2, -1) (Diff)
/source/blender/render/intern/source/texture.c (+23, -6) (Diff)
/source/blender/renderconverter/intern/convertBlenderScene.c (+81, -10) (Diff)
/source/blender/src/buttons_shading.c (+31, -28) (Diff)
/source/blender/src/previewrender.c (+55, -37) (Diff)
/source/blender/makesdna/DNA_material_types.h (+4, -3) (Diff)
/source/blender/render/intern/source/rendercore.c (+38, -21) (Diff)
/source/blender/render/intern/source/renderdatabase.c (+2, -1) (Diff)
/source/blender/render/intern/source/texture.c (+23, -6) (Diff)
/source/blender/renderconverter/intern/convertBlenderScene.c (+81, -10) (Diff)
/source/blender/src/buttons_shading.c (+31, -28) (Diff)
/source/blender/src/previewrender.c (+55, -37) (Diff)