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Git Commits -> Revision 49ba9d0
Revision 49ba9d0 by Clément Foucault (master) September 10, 2017, 23:13 (GMT) |
Eevee: Fix shadow bleeding after farclip for cubemaps. NOTE: We should not check for radial distance. But this is faster. |
Commit Details:
Full Hash: 49ba9d02d8dc5e1aef3cc0f0b3453866125af64c
Parent Commit: d97a548
Lines Changed: +7, -0
1 Modified Path:
/source/blender/draw/engines/eevee/shaders/lamps_lib.glsl (+7, -0) (Diff)