Blender Git Commit Log

Git Commits -> Revision 49ba9d0

Revision 49ba9d0 by Clément Foucault (master)
September 10, 2017, 23:13 (GMT)
Eevee: Fix shadow bleeding after farclip for cubemaps.

NOTE: We should not check for radial distance. But this is faster.

Commit Details:

Full Hash: 49ba9d02d8dc5e1aef3cc0f0b3453866125af64c
Parent Commit: d97a548
Lines Changed: +7, -0

1 Modified Path:

/source/blender/draw/engines/eevee/shaders/lamps_lib.glsl (+7, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021