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Git Commits -> Revision 4ad289a

Revision 4ad289a by Ton Roosendaal (master)
April 18, 2013, 16:26 (GMT)
Bugfix #34895

Error in shadowbuffer with halo effect. It had render error when you look straight into
the lamp, with something in front of lamp.

The code that was sampling the shadowbuffer exited too soon (for ray going perpendicular to buffer it should take at least 1 sample).

Code from 90ies. And still got a bug fix. Whoa :)

Commit Details:

Full Hash: 4ad289a22de9d20d264bf6e62a2434401ff2e065
SVN Revision: 56145
Parent Commit: 01ffbab
Lines Changed: +7, -6

2 Modified Paths:

/source/blender/render/intern/source/shadbuf.c (+2, -1) (Diff)
/source/blender/render/intern/source/shadeoutput.c (+5, -5) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021