Blender Git Commit Log
Git Commits -> Revision 4ad289a
Revision 4ad289a by Ton Roosendaal (master) April 18, 2013, 16:26 (GMT) |
Bugfix #34895 Error in shadowbuffer with halo effect. It had render error when you look straight into the lamp, with something in front of lamp. The code that was sampling the shadowbuffer exited too soon (for ray going perpendicular to buffer it should take at least 1 sample). Code from 90ies. And still got a bug fix. Whoa :) |
Commit Details:
Full Hash: 4ad289a22de9d20d264bf6e62a2434401ff2e065
SVN Revision: 56145
Parent Commit: 01ffbab
Lines Changed: +7, -6