Blender Git Loki
Git Commits -> Revision 51d5199
October 13, 2008, 06:46 (GMT) |
* Added support for solid objects casting shadows within a volume. Currently it only supports solid shadows - if it's a solid object, it will cast 100% shadow. Support for transparent shadows can potentially be added down the track. http://mke3.net/blender/devel/rendering/volumetrics/vol_shad_internal.jpg |
Commit Details:
Full Hash: 51d51991e59f98e7cff3a035d5ba3a142f1ed7e0
SVN Revision: 17056
Parent Commit: d6808c2
Lines Changed: +15, -6