Blender Git Commit Log

Git Commits -> Revision 51d5199

Revision 51d5199 by Matt Ebb (master)
October 13, 2008, 06:46 (GMT)
* Added support for solid objects casting shadows within a volume.

Currently it only supports solid shadows - if it's a solid object, it will cast
100% shadow. Support for transparent shadows can potentially be added down the
track.

http://mke3.net/blender/devel/rendering/volumetrics/vol_shad_internal.jpg

Commit Details:

Full Hash: 51d51991e59f98e7cff3a035d5ba3a142f1ed7e0
SVN Revision: 17056
Parent Commit: d6808c2
Lines Changed: +15, -6

3 Modified Paths:

/source/blender/makesdna/DNA_material_types.h (+1, -1) (Diff)
/source/blender/render/intern/source/volumetric.c (+9, -3) (Diff)
/source/blender/src/buttons_shading.c (+5, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021