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Git Commits -> Revision 520ced4

Revision 520ced4 by Clément Foucault (master)
February 3, 2017, 15:01 (GMT)
Modifications to GPU_texture:

-Remove NPOT check as it should be supported by default with OGL 3.3
-All custom texture creation follow the same path now
-Now explicit texture format is required when creating a custom texture (Non RGBA8)
-Support for arrays of textures

Reviewers: dfelinto, merwin

Differential Revision: https://developer.blender.org/D2452

Commit Details:

Full Hash: 520ced4ad504bfcbcf0e86ff07651736dc51b8f0
Parent Commit: b1b5ded
Lines Changed: +504, -378

9 Modified Paths:

/source/blender/editors/space_view3d/drawvolume.c (+1, -1) (Diff)
/source/blender/gpu/GPU_texture.h (+102, -14) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_compositing.c (+75, -37) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+16, -7) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_material.c (+7, -2) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+299, -313) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+1, -1) (Diff)
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