Blender Git Commit Log
Git Commits -> Revision 520ced4
Revision 520ced4 by Clément Foucault (master) February 3, 2017, 15:01 (GMT) |
Modifications to GPU_texture: -Remove NPOT check as it should be supported by default with OGL 3.3 -All custom texture creation follow the same path now -Now explicit texture format is required when creating a custom texture (Non RGBA8) -Support for arrays of textures Reviewers: dfelinto, merwin Differential Revision: https://developer.blender.org/D2452 |
Commit Details:
Full Hash: 520ced4ad504bfcbcf0e86ff07651736dc51b8f0
Parent Commit: b1b5ded
Lines Changed: +504, -378
9 Modified Paths:
/source/blender/editors/space_view3d/drawvolume.c (+1, -1) (Diff)
/source/blender/gpu/GPU_texture.h (+102, -14) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_compositing.c (+75, -37) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+16, -7) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_material.c (+7, -2) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+299, -313) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+1, -1) (Diff)
/source/blender/gpu/GPU_texture.h (+102, -14) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_compositing.c (+75, -37) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+16, -7) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+2, -2) (Diff)
/source/blender/gpu/intern/gpu_material.c (+7, -2) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+299, -313) (Diff)
/source/blender/gpu/intern/gpu_viewport.c (+1, -1) (Diff)