Blender Git Loki
Git Commits -> Revision 524df33
Revision 524df33 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 6, 2019, 10:49 (GMT) |
use correct wrapper for Object pointers |
Commit Details:
Full Hash: 524df333bc7ced2b510d7dd0eac9d599d0319347
Parent Commit: 3d85989
Lines Changed: +47, -8
6 Modified Paths:
/source/blender/functions/backends/cpp/cpp_type_info.hpp (+33, -0) (Diff)
/source/blender/functions/frontends/data_flow_nodes/mappings/socket_loaders.cpp (+2, -2) (Diff)
/source/blender/functions/functions/object_input.cpp (+2, -2) (Diff)
/source/blender/functions/types/external.cpp (+1, -1) (Diff)
/source/blender/functions/types/external.hpp (+6, -1) (Diff)
/source/blender/simulations/bparticles/node_frontend.cpp (+3, -2) (Diff)
/source/blender/functions/frontends/data_flow_nodes/mappings/socket_loaders.cpp (+2, -2) (Diff)
/source/blender/functions/functions/object_input.cpp (+2, -2) (Diff)
/source/blender/functions/types/external.cpp (+1, -1) (Diff)
/source/blender/functions/types/external.hpp (+6, -1) (Diff)
/source/blender/simulations/bparticles/node_frontend.cpp (+3, -2) (Diff)