Blender Git Loki
Git Commits -> Revision 57527cb
Revision 57527cb by Sergey Sharybin (master) September 26, 2010, 18:29 (GMT) |
- Save MDISPS layer when applying modifier. All sculpting used to disappear before. Save MDISPS if new mesh has got the same faces amount. NOTE: maybe some other layers should be saved? - Apply multires modififier if MDISPS was auto-created. Multires's applyModifier used to return unchanged DM when MDISPS was auto-created. - Set multires totlvl from MDISPS layer when new multires was added to mesh with existing MDISPS layer. |
Commit Details:
Full Hash: 57527cb0ac8b153a4aa89baf655c8d58c488d3a6
SVN Revision: 32133
Parent Commit: cf6b2ca
Lines Changed: +17, -1