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Git Commits  -> Revision 5c1f4be
		
			
			
		
Revision 5c1f4be by Porteries Tristan (temp_bge_moto) October 31, 2015, 21:43 (GMT)  | 
BGE: Moto: Use float for MT_Scalar. Test: 4104 rotating spheres. Without moto modifications: Logic : 5.15 : 5% SceneGraph : 8.50 : 8% Rasterizer : 20.90 : 21% With: Logic : 5.00 : 4% SceneGraph : 8.00 : 8% Rasterizer : 20.25 : 20%  | 
Commit Details:
Full Hash: 5c1f4beb639ba4ab6ab62a34b83d035d10d12afa
Parent Commit: a501eb5
Lines Changed:  +45,  -43
14 Modified Paths:
/intern/moto/include/MT_Scalar.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_FontObject.cpp (+3, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+4, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+1, -1) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+1, -1) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+22, -22) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_FontObject.cpp (+3, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+4, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h (+1, -1) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h (+1, -1) (Diff)
/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_MaterialBucket.h (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLLight.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+22, -22) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+2, -2) (Diff)


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