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Git Commits -> Revision 5f903a5
Revision 5f903a5 by Porteries Tristan (temp_bge_moto) October 31, 2015, 18:45 (GMT) |
BGE: Moto: merge MT_Tuple and MT_Point in MT_Vector. This commit also replace MT_Tuple and MT_Point in ik solver and BGE with command : find . -type f -exec sed -i 's/MT_Tuple/MT_Vector/g' {} + find . -type f -exec sed -i 's/MT_Point/MT_Vector/g' {} + |
Commit Details:
Full Hash: 5f903a5eddd7f922a93c79bace3b1572521b8d25
Parent Commit: d54e71c
Lines Changed: +646, -1093
8 Deleted Paths:
/intern/moto/include/MT_Point2.h (+0, -83)
/intern/moto/include/MT_Point2.inl (+0, -54)
/intern/moto/include/MT_Point3.h (+0, -84)
/intern/moto/include/MT_Point3.inl (+0, -59)
/intern/moto/include/MT_Tuple2.h (+0, -105)
/intern/moto/include/MT_Tuple3.h (+0, -106)
/intern/moto/include/MT_Tuple4.h (+0, -114)
/intern/moto/intern/MT_Point3.cpp (+0, -38)
/intern/moto/include/MT_Point2.inl (+0, -54)
/intern/moto/include/MT_Point3.h (+0, -84)
/intern/moto/include/MT_Point3.inl (+0, -59)
/intern/moto/include/MT_Tuple2.h (+0, -105)
/intern/moto/include/MT_Tuple3.h (+0, -106)
/intern/moto/include/MT_Tuple4.h (+0, -114)
/intern/moto/intern/MT_Point3.cpp (+0, -38)
93 Modified Paths:
/intern/iksolver/intern/IK_QJacobianSolver.cpp (+1, -1) (Diff)
/intern/iksolver/intern/IK_QSegment.h (+3, -3) (Diff)
/intern/iksolver/test/ik_glut_test/intern/ChainDrawer.h (+3, -3) (Diff)
/intern/moto/CMakeLists.txt (+0, -9) (Diff)
/intern/moto/include/MT_CmMatrix4x4.h (+2, -3) (Diff)
/intern/moto/include/MT_Plane3.h (+5, -5) (Diff)
/intern/moto/include/MT_Plane3.inl (+1, -1) (Diff)
/intern/moto/include/MT_Transform.h (+9, -19) (Diff)
/intern/moto/include/MT_Vector2.h (+61, -6) (Diff)
/intern/moto/include/MT_Vector2.inl (+31, -0) (Diff)
/intern/moto/include/MT_Vector3.h (+64, -7) (Diff)
/intern/moto/include/MT_Vector3.inl (+31, -0) (Diff)
/intern/moto/include/MT_Vector4.h (+60, -9) (Diff)
/intern/moto/intern/MT_CmMatrix4x4.cpp (+3, -4) (Diff)
/source/gameengine/Converter/BL_ActionActuator.h (+2, -2) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+12, -12) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ModifierDeformer.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+2, -2) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.h (+2, -2) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+1, -1) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+2, -2) (Diff)
/source/gameengine/Converter/KX_SoftBodyDeformer.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_IObject.h (+2, -2) (Diff)
/source/gameengine/Ketsji/BL_BlenderShader.h (+3, -3) (Diff)
/source/gameengine/Ketsji/BL_Material.h (+1, -1) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/BL_Shader.h (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+20, -20) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+8, -8) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+30, -30) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+5, -5) (Diff)
/source/gameengine/Ketsji/KX_IpoConvert.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_IPOTransform.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_IPO_SGController.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_IPO_SGController.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_MotionState.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.h (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.cpp (+18, -18) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp (+11, -11) (Diff)
/source/gameengine/Ketsji/KX_ObstacleSimulation.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_PositionInterpolator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_PositionInterpolator.h (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_PyMath.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_PyMath.h (+11, -11) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_RayCast.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_RayCast.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+8, -8) (Diff)
/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp (+5, -5) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SteeringActuator.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.cpp (+16, -16) (Diff)
/source/gameengine/Physics/Bullet/CcdGraphicController.cpp (+1, -8) (Diff)
/source/gameengine/Physics/Bullet/CcdGraphicController.h (+1, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+2, -2) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsController.h (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+6, -6) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_texmatrix.cpp (+7, -7) (Diff)
/source/gameengine/Rasterizer/RAS_TexMatrix.h (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.cpp (+5, -5) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.h (+9, -9) (Diff)
/source/gameengine/SceneGraph/SG_BBox.cpp (+33, -33) (Diff)
/source/gameengine/SceneGraph/SG_BBox.h (+10, -10) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.cpp (+4, -4) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.h (+10, -10) (Diff)
/source/gameengine/SceneGraph/SG_Tree.cpp (+2, -2) (Diff)
/source/gameengine/SceneGraph/SG_Tree.h (+7, -7) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+4, -4) (Diff)
/source/gameengine/VideoTexture/ImageRender.h (+1, -1) (Diff)
/intern/iksolver/intern/IK_QSegment.h (+3, -3) (Diff)
/intern/iksolver/test/ik_glut_test/intern/ChainDrawer.h (+3, -3) (Diff)
/intern/moto/CMakeLists.txt (+0, -9) (Diff)
/intern/moto/include/MT_CmMatrix4x4.h (+2, -3) (Diff)
/intern/moto/include/MT_Plane3.h (+5, -5) (Diff)
/intern/moto/include/MT_Plane3.inl (+1, -1) (Diff)
/intern/moto/include/MT_Transform.h (+9, -19) (Diff)
/intern/moto/include/MT_Vector2.h (+61, -6) (Diff)
/intern/moto/include/MT_Vector2.inl (+31, -0) (Diff)
/intern/moto/include/MT_Vector3.h (+64, -7) (Diff)
/intern/moto/include/MT_Vector3.inl (+31, -0) (Diff)
/intern/moto/include/MT_Vector4.h (+60, -9) (Diff)
/intern/moto/intern/MT_CmMatrix4x4.cpp (+3, -4) (Diff)
/source/gameengine/Converter/BL_ActionActuator.h (+2, -2) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+12, -12) (Diff)
/source/gameengine/Converter/BL_MeshDeformer.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_ModifierDeformer.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.cpp (+2, -2) (Diff)
/source/gameengine/Converter/BL_ShapeActionActuator.h (+2, -2) (Diff)
/source/gameengine/Converter/BL_ShapeDeformer.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_SkinDeformer.cpp (+1, -1) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+2, -2) (Diff)
/source/gameengine/Converter/KX_SoftBodyDeformer.cpp (+1, -1) (Diff)
/source/gameengine/GameLogic/SCA_IObject.cpp (+2, -2) (Diff)
/source/gameengine/GameLogic/SCA_IObject.h (+2, -2) (Diff)
/source/gameengine/Ketsji/BL_BlenderShader.h (+3, -3) (Diff)
/source/gameengine/Ketsji/BL_Material.h (+1, -1) (Diff)
/source/gameengine/Ketsji/BL_Shader.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/BL_Shader.h (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+20, -20) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+8, -8) (Diff)
/source/gameengine/Ketsji/KX_CameraActuator.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+30, -30) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+5, -5) (Diff)
/source/gameengine/Ketsji/KX_IpoConvert.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_IPOTransform.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_IPO_SGController.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_IPO_SGController.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_MotionState.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_MouseFocusSensor.h (+6, -6) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.cpp (+18, -18) (Diff)
/source/gameengine/Ketsji/KX_NavMeshObject.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_NearSensor.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_ObjectActuator.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_ObstacleSimulation.cpp (+11, -11) (Diff)
/source/gameengine/Ketsji/KX_ObstacleSimulation.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_PositionInterpolator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_PositionInterpolator.h (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_PyMath.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_PyMath.h (+11, -11) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_RayCast.cpp (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_RayCast.h (+4, -4) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.cpp (+2, -2) (Diff)
/source/gameengine/Ketsji/KX_RaySensor.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+8, -8) (Diff)
/source/gameengine/Ketsji/KX_SG_BoneParentNodeRelationship.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_SG_NodeRelationships.cpp (+5, -5) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SteeringActuator.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_TrackToActuator.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_VertexProxy.cpp (+16, -16) (Diff)
/source/gameengine/Physics/Bullet/CcdGraphicController.cpp (+1, -8) (Diff)
/source/gameengine/Physics/Bullet/CcdGraphicController.h (+1, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+2, -2) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+2, -2) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsController.h (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+1, -1) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.cpp (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_MeshObject.h (+2, -2) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+6, -6) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_texmatrix.cpp (+7, -7) (Diff)
/source/gameengine/Rasterizer/RAS_TexMatrix.h (+3, -3) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.cpp (+5, -5) (Diff)
/source/gameengine/Rasterizer/RAS_TexVert.h (+9, -9) (Diff)
/source/gameengine/SceneGraph/SG_BBox.cpp (+33, -33) (Diff)
/source/gameengine/SceneGraph/SG_BBox.h (+10, -10) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.cpp (+4, -4) (Diff)
/source/gameengine/SceneGraph/SG_Spatial.h (+10, -10) (Diff)
/source/gameengine/SceneGraph/SG_Tree.cpp (+2, -2) (Diff)
/source/gameengine/SceneGraph/SG_Tree.h (+7, -7) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+4, -4) (Diff)
/source/gameengine/VideoTexture/ImageRender.h (+1, -1) (Diff)