Blender Git Loki
Git Commits -> Revision 626f6a0
Revision 626f6a0 by Campbell Barton (temp-gpu-clip-fix) January 21, 2019, 12:20 (GMT) |
Temp fix |
Commit Details:
Full Hash: 626f6a05499094243773f32e6b2b46586f5dc2e8
Parent Commit: ba4de7f
Lines Changed: +101, -151
1 Added Path:
/source/blender/draw/modes/shaders/common_world_clip_lib.glsl (+14, -0) (View)
20 Modified Paths:
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl (+1, -11) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+5, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+6, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+0, -1) (Diff)
/source/blender/draw/intern/draw_common.c (+0, -1) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+25, -6) (Diff)
/source/blender/draw/modes/overlay_mode.c (+10, -4) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_vert.glsl (+1, -11) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facefill_vert.glsl (+1, -11) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_edge.glsl (+6, -7) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl (+12, -10) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl (+1, -11) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+2, -18) (Diff)
/source/blender/draw/modes/shaders/edit_normals_geom.glsl (+6, -7) (Diff)
/source/blender/draw/modes/shaders/edit_normals_vert.glsl (+1, -11) (Diff)
/source/blender/draw/modes/shaders/overlay_face_orientation_vert.glsl (+1, -11) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_geom.glsl (+6, -7) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl (+1, -11) (Diff)
/source/blender/draw/modes/shaders/paint_weight_vert.glsl (+1, -11) (Diff)
/source/blender/draw/engines/workbench/shaders/workbench_prepass_vert.glsl (+1, -11) (Diff)
/source/blender/draw/engines/workbench/workbench_deferred.c (+5, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_forward.c (+6, -1) (Diff)
/source/blender/draw/engines/workbench/workbench_materials.c (+0, -1) (Diff)
/source/blender/draw/intern/draw_common.c (+0, -1) (Diff)
/source/blender/draw/modes/edit_mesh_mode.c (+25, -6) (Diff)
/source/blender/draw/modes/overlay_mode.c (+10, -4) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facedot_vert.glsl (+1, -11) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_facefill_vert.glsl (+1, -11) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_edge.glsl (+6, -7) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl (+12, -10) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_points_vert.glsl (+1, -11) (Diff)
/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl (+2, -18) (Diff)
/source/blender/draw/modes/shaders/edit_normals_geom.glsl (+6, -7) (Diff)
/source/blender/draw/modes/shaders/edit_normals_vert.glsl (+1, -11) (Diff)
/source/blender/draw/modes/shaders/overlay_face_orientation_vert.glsl (+1, -11) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_geom.glsl (+6, -7) (Diff)
/source/blender/draw/modes/shaders/overlay_face_wireframe_vert.glsl (+1, -11) (Diff)
/source/blender/draw/modes/shaders/paint_weight_vert.glsl (+1, -11) (Diff)