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Git Commits -> Revision 62811c3

Revision 62811c3 by Sergey Sharybin (master)
April 2, 2019, 09:38 (GMT)
Fix T63211: Can't move camera in viewport while realtime render mode on

The issue is that Eevee directly evaluates animation on a datablock which
is a part of active dependency graph.

This is a broken logic by design and requires a complete revamp to support
more real life cases when camera is parented to a camera rig, but it is
beyond of what i can do with a simple bugfix.

Commit Details:

Full Hash: 62811c3ba17a96c41803c69a515f02531330e3a1
Parent Commit: 0a2e59a
Lines Changed: +6, -0

1 Modified Path:

/source/blender/draw/engines/eevee/eevee_motion_blur.c (+6, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021