Blender Git Commit Log
Git Commits -> Revision 62811c3
Revision 62811c3 by Sergey Sharybin (master) April 2, 2019, 09:38 (GMT) |
Fix T63211: Can't move camera in viewport while realtime render mode on The issue is that Eevee directly evaluates animation on a datablock which is a part of active dependency graph. This is a broken logic by design and requires a complete revamp to support more real life cases when camera is parented to a camera rig, but it is beyond of what i can do with a simple bugfix. |
Commit Details:
Full Hash: 62811c3ba17a96c41803c69a515f02531330e3a1
Parent Commit: 0a2e59a
Lines Changed: +6, -0
1 Modified Path:
/source/blender/draw/engines/eevee/eevee_motion_blur.c (+6, -0) (Diff)