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Git Commits -> Revision 6296352

Revision 6296352 by Mitchell Stokes (master)
January 22, 2012, 23:15 (GMT)
Fix for "[#29911] Crash on reading BL_ActionActuator.channelNames"

The crash occurred when an action actuator was attached to a non-armature object because objects that aren't armatures do not have pose data. A NotImplementedError is now raised if someone tries to access any of the following with an action actuator attached to a non-armature object:

BL_ActionActuator.channelNames
BL_ActionActuator.getChannel()
BL_ActionActuator.setChannel()

Commit Details:

Full Hash: 62963525ced6a6a286d44eac9cca952aead2ac3f
SVN Revision: 43626
Parent Commit: a004257
Lines Changed: +18, -0

1 Modified Path:

/source/gameengine/Converter/BL_ActionActuator.cpp (+18, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021