Blender Git Commit Log
Git Commits -> Revision 6296352
Revision 6296352 by Mitchell Stokes (master) January 22, 2012, 23:15 (GMT) |
Fix for "[#29911] Crash on reading BL_ActionActuator.channelNames" The crash occurred when an action actuator was attached to a non-armature object because objects that aren't armatures do not have pose data. A NotImplementedError is now raised if someone tries to access any of the following with an action actuator attached to a non-armature object: BL_ActionActuator.channelNames BL_ActionActuator.getChannel() BL_ActionActuator.setChannel() |
Commit Details:
Full Hash: 62963525ced6a6a286d44eac9cca952aead2ac3f
SVN Revision: 43626
Parent Commit: a004257
Lines Changed: +18, -0
1 Modified Path:
/source/gameengine/Converter/BL_ActionActuator.cpp (+18, -0) (Diff)