Blender Git Loki
Git Commits  -> Revision 668ffcd
		
			
			
		
| Revision 668ffcd by Sergey Sharybin (master) December 10, 2014, 13:50 (GMT) | 
| Fix for wrong flip of Normal node Dot output for new shading system It was wrong to use invert(), we need to multiply by -1 instead. | 
Commit Details:
Full Hash: 668ffcd6e94cb843bf7d00a7bc5a5f454dd5e49a
Parent Commit: 01bda15
Lines Changed:  +2,  -2
1 Modified Path:
/source/blender/nodes/shader/nodes/node_shader_normal.c (+2, -2) (Diff)


 Master Commits
 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021