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Git Commits -> Revision 694ed26

Revision 694ed26 by Ton Roosendaal (master)
June 13, 2004, 10:18 (GMT)
Fix for #1355

Recalculate normals (mesh editmode) had some weak points, as demonstrated
in the bug report sample file. It appeared to be 2 aspects that could be
simply fixed:

- for calculation of the most outer face (to set normal outside) it used
a manhattan distance. making it real distance helped quite some
- but most important: the routine only took triangles into account, which
didn't work proper with very irregular quads, especially with non-flat
quads. It now calculates both trias in a quad individually.

Commit Details:

Full Hash: 694ed26f8bc816fcb0799aea855d9f9d426d4cb9
SVN Revision: 2658
Parent Commit: 5d08184
Lines Changed: +24, -6

1 Modified Path:

/source/blender/src/editmesh.c (+24, -6) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021