Blender Git Loki
Git Commits -> Revision 6a5f637
Revision 6a5f637 by Ton Roosendaal (master) June 30, 2006, 14:21 (GMT) |
Hooray! Finally found the dreaded "Opengl crash" the poor orange team suffered for the entire movie. :) It only happened when rendering large frames, using a lot of memory and typically when you also use other software in meantime. Reason: the main thread does the drawing updating, while rendering is still continuing. When using Ztransp, there was a free buffer done when possibly a draw could still be in progress. Only crashed when drawing is slow... explaining why it only showed up in more complex cases. |
Commit Details:
Full Hash: 6a5f6373383221e33a46809d5d6b1e77ff665973
SVN Revision: 7984
Parent Commit: b291939
Lines Changed: +19, -11