Blender Git Commit Log

Git Commits -> Revision 6a5f637

Revision 6a5f637 by Ton Roosendaal (master)
June 30, 2006, 14:21 (GMT)
Hooray! Finally found the dreaded "Opengl crash" the poor orange team
suffered for the entire movie. :)

It only happened when rendering large frames, using a lot of memory and
typically when you also use other software in meantime.

Reason: the main thread does the drawing updating, while rendering is
still continuing. When using Ztransp, there was a free buffer done
when possibly a draw could still be in progress. Only crashed when drawing
is slow... explaining why it only showed up in more complex cases.

Commit Details:

Full Hash: 6a5f6373383221e33a46809d5d6b1e77ff665973
SVN Revision: 7984
Parent Commit: b291939
Lines Changed: +19, -11

3 Modified Paths:

/source/blender/render/extern/include/RE_pipeline.h (+2, -1) (Diff)
/source/blender/render/intern/source/pipeline.c (+3, -0) (Diff)
/source/blender/render/intern/source/rendercore.c (+14, -10) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021