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Git Commits -> Revision 70637b3
Revision 70637b3 by Julian Eisel (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels) August 26, 2020, 08:48 (GMT) |
VR: Properly support outputting sRGB swapchain buffers Latest SteamVR OpenXR updates brought OpenGL support, but only with sRGB buffers. I think for DirectX it's the same now. It's not a big issue for us to use sRGB buffers, so that's what I will do for now. That way we shouldn't need hardcoded exceptions for specific runtimes that don't transform linear buffers correctly. |
Commit Details:
Full Hash: 70637b303d9e1512d2a04ca821b094255e573fcf
Parent Commit: 8a12904
Lines Changed: +39, -19