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Git Commits -> Revision 71e0184

Revision 71e0184 by Sergey Sharybin (compositor-2016)
June 8, 2016, 19:45 (GMT)
Ignore vertex color when doing texture paint

It was totally useless to multiply diffuse color with the vertex color
when doing texture painting. It was masking actual texture and only was
forcing artists to create an empty vertex color layer to work this around.

Commit Details:

Full Hash: 71e0184d885576cf74ff091e689895f922dcaea8
Parent Commit: f2ed56f
Committed By: Jeroen Bakker
Lines Changed: +25, -19

2 Modified Paths:

/source/blender/blenkernel/intern/cdderivedmesh.c (+12, -9) (Diff)
/source/blender/blenkernel/intern/subsurf_ccg.c (+13, -10) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021