Blender Git Loki
Git Commits -> Revision 762daac
Revision 762daac by Pablo Dobarro (master) August 18, 2020, 10:33 (GMT) |
Fix Face Set Visibility operator using wrong active Face Set The Face Set visibility operator was using the last active Face Set updated by the paint cursor, so when the paint cursor is not used (when using a filter or a transform tool), the active Face Set was not updating and it was hidding the wrong Face Set based on the last cursor position with a brush tool active. Now the Face Set Visitility operator has an invoke callback wich forces a active vertex and face set update regardless of the active tool, so it should always work correctly. Reviewed By: sergey Differential Revision: https://developer.blender.org/D8580 |
Commit Details:
Full Hash: 762daacbc7aed37c5984f02c4d4b29436e2cf005
Parent Commit: cfeadaa
Lines Changed: +20, -0
1 Modified Path:
/source/blender/editors/sculpt_paint/sculpt_face_set.c (+20, -0) (Diff)