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Git Commits  -> Revision 773f342
		
			
			
		
Revision 773f342 by Clément Foucault (master) February 5, 2019, 14:02 (GMT)  | 
Edit Mesh: Add workaround for system that does not support wide lines This adds a new geometry shader (specific to edit mesh for now) that reproduces the effect of glLineWidth > 1.0, since this is not supported on all platform. This fix could be generalized to other shaders later.  | 
Commit Details:
Full Hash: 773f3428cfc5212641c59536f56179a58acf318a
Parent Commit: a131514
Lines Changed:  +118,  -21
1 Added Path:
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom.glsl (+64, -0)  (View)


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