Blender Git Commit Log
Git Commits -> Revision 773f342
Revision 773f342 by Clément Foucault (master) February 5, 2019, 14:02 (GMT) |
Edit Mesh: Add workaround for system that does not support wide lines This adds a new geometry shader (specific to edit mesh for now) that reproduces the effect of glLineWidth > 1.0, since this is not supported on all platform. This fix could be generalized to other shaders later. |
Commit Details:
Full Hash: 773f3428cfc5212641c59536f56179a58acf318a
Parent Commit: a131514
Lines Changed: +118, -21
1 Added Path:
/source/blender/draw/modes/shaders/edit_mesh_overlay_geom.glsl (+64, -0) (View)