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Git Commits -> Revision 78e3b7c

Revision 78e3b7c by Pablo Dobarro (master)
May 14, 2020, 14:47 (GMT)
Sculpt: Render Face Sets always as flat shading

This removes the smooth shading rendering from the face set overlay when
smooth shading is enabled.

Reviewed By: jbakker

Maniphest Tasks: T74906, T74622, T75331, T76530

Differential Revision: https://developer.blender.org/D7105

Commit Details:

Full Hash: 78e3b7c28d858ca256c99338cf195b9d60f2c3d6
Parent Commit: e585257
Lines Changed: +100, -183

1 Added Path:

/source/blender/draw/engines/overlay/shaders/sculpt_mask_frag.glsl (+10, -0) (View)

6 Modified Paths:

/source/blender/blenkernel/intern/pbvh.c (+0, -4) (Diff)
/source/blender/draw/CMakeLists.txt (+1, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+2, -1) (Diff)
/source/blender/draw/engines/overlay/shaders/sculpt_mask_vert.glsl (+5, -2) (Diff)
/source/blender/gpu/GPU_buffers.h (+1, -5) (Diff)
/source/blender/gpu/intern/gpu_buffers.c (+81, -171) (Diff)
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