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Git Commits -> Revision 7b8db3f
Revision 7b8db3f by Campbell Barton (master) October 27, 2010, 10:36 (GMT) |
[#24414] Render hanging on small render border. large render sizes could cause an the threaded tile processor to hang because winx * winy wrapped into a negative value. also convert winx/winy to floats before multiplying for vector passs. |
Commit Details:
Full Hash: 7b8db3fab7bc6c7f2d5c53796f7311b6df216406
SVN Revision: 32733
Parent Commit: defc47b
Lines Changed: +12, -10