Blender Git Commit Log

Git Commits -> Revision 7b8db3f

Revision 7b8db3f by Campbell Barton (master)
October 27, 2010, 10:36 (GMT)
[#24414] Render hanging on small render border.
large render sizes could cause an the threaded tile processor to hang because winx * winy wrapped into a negative value.
also convert winx/winy to floats before multiplying for vector passs.

Commit Details:

Full Hash: 7b8db3fab7bc6c7f2d5c53796f7311b6df216406
SVN Revision: 32733
Parent Commit: defc47b
Lines Changed: +12, -10

3 Modified Paths:

/source/blender/render/intern/include/render_types.h (+2, -1) (Diff)
/source/blender/render/intern/source/convertblender.c (+3, -3) (Diff)
/source/blender/render/intern/source/pipeline.c (+7, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021