Blender Git Loki
Git Commits  -> Revision 856dba0
		
			
			
		
| Revision 856dba0 by Campbell Barton (master) August 4, 2009, 05:14 (GMT) | 
| no need to store the physics env in each KX_GameObject | 
Commit Details:
Full Hash: 856dba000b09409bf6da2865bca2c79dba378683
SVN Revision: 22205
Parent Commit: d595f6f
Lines Changed:  +7,  -30
5 Modified Paths:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+3, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+2, -4) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+0, -16) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+2, -7) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+3, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+2, -4) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+0, -16) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+2, -7) (Diff)


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 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021