Blender Git Commit Log
Git Commits -> Revision 856dba0
Revision 856dba0 by Campbell Barton (master) August 4, 2009, 05:14 (GMT) |
no need to store the physics env in each KX_GameObject |
Commit Details:
Full Hash: 856dba000b09409bf6da2865bca2c79dba378683
SVN Revision: 22205
Parent Commit: d595f6f
Lines Changed: +7, -30
5 Modified Paths:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+3, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+2, -4) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+0, -16) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+2, -7) (Diff)
/source/gameengine/Ketsji/KX_ConstraintActuator.cpp (+3, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+2, -4) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+0, -16) (Diff)
/source/gameengine/Rasterizer/RAS_BucketManager.cpp (+2, -7) (Diff)