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Git Commits -> Revision 881e148

November 26, 2020, 14:33 (GMT)
Geometry Nodes: maintain some more data in the Join node

Material indices and smooth states are not destroyed anymore.
If the two incoming meshes use different materials, the materials of
the first input will be used. This is obviously not ideal, because the
second input might change its material.

In the future we want to handle that differently and keep both materials,
but for now this is consistent with the boolean node.

Commit Details:

Full Hash: 881e148cc5dea4ceb7b4da4251713100fa5e4b71
Parent Commit: 4a647ee
Lines Changed: +25, -14

1 Modified Path:

/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc (+25, -14) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021