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Git Commits -> Revision 8c4a931
Revision 8c4a931 by Ton Roosendaal (master) December 28, 2010, 17:03 (GMT) |
Bugfix #21825 Auto-IK: applying back the IK transform on bones fails for constrainted bones themselves. This would require the post-transform of IK to be converted to a pre-transform for the constraint. That's too much of a headache for bugfixing days. To keep the autoIK feature work it now stops IK chains at constrainted bones. Added todo item for a matrix wizzard to fix this one day. (What would be really cool is a matrix-api for armature to easily get all the required pre- and post transforms and apply. There's a lot of duplicate exception handling for hinge bones for example.) |
Commit Details:
Full Hash: 8c4a93110e764b71eb098bcc24f1cc03105f1d67
SVN Revision: 33930
Parent Commit: 98ec317
Lines Changed: +6, -0
1 Modified Path:
/source/blender/editors/transform/transform_conversions.c (+6, -0) (Diff)