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Git Commits -> Revision 931c3e6

Revision 931c3e6 by Thomas Szepe (master)
March 23, 2015, 21:49 (GMT)
BGE: Code clean up for world (mist, background, ambient)

Code clean up for BGE world mist, background and global ambient color.
Move mist render update to BlenderWolrdInfo

Reviewers: moguri, brecht

Reviewed By: moguri, brecht

Differential Revision: https://developer.blender.org/D152

Commit Details:

Full Hash: 931c3e654404bbff05f1bcce9487fc6e91392300
Parent Commit: c73693d
Lines Changed: +94, -219

10 Modified Paths:

/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BlenderWorldInfo.cpp (+38, -17) (Diff)
/source/gameengine/Converter/BlenderWorldInfo.h (+17, -15) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+4, -77) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.h (+0, -2) (Diff)
/source/gameengine/Ketsji/KX_WorldInfo.h (+5, -6) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+3, -7) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+20, -77) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+5, -16) (Diff)
/source/gameengine/VideoTexture/ImageRender.cpp (+1, -1) (Diff)
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