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Git Commits -> Revision c73693d
Revision c73693d by Thomas Szepe (master) March 23, 2015, 21:32 (GMT) |
BGE: Fix T43592: World GLSL This patch will fix the world GLSL (mist, background, ambient) update for the BGE. Reviewers: moguri, brecht Reviewed By: moguri, brecht Subscribers: panzergame Differential Revision: https://developer.blender.org/D151 |
Commit Details:
Full Hash: c73693d4a5c9b286333a90dd0fc6fd8a7e6ea753
Parent Commit: da5fb82
Lines Changed: +119, -26
6 Modified Paths:
/source/blender/editors/space_view3d/view3d_draw.c (+13, -4) (Diff)
/source/blender/gpu/GPU_material.h (+14, -0) (Diff)
/source/blender/gpu/intern/gpu_material.c (+50, -13) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+14, -9) (Diff)
/source/blender/python/intern/gpu.c (+8, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+20, -0) (Diff)
/source/blender/gpu/GPU_material.h (+14, -0) (Diff)
/source/blender/gpu/intern/gpu_material.c (+50, -13) (Diff)
/source/blender/gpu/shaders/gpu_shader_material.glsl (+14, -9) (Diff)
/source/blender/python/intern/gpu.c (+8, -0) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+20, -0) (Diff)