Blender Git Loki

Git Commits -> Revision 981c49f

January 7, 2020, 14:30 (GMT)
GPencil: Refactor: Add outline overlay

This does not work correctly on square & dot strokes.

Also another issue is the depth blending. We need to fix the depth of
the outline geometry to match the 2D projection we do in the gpencil engine.

Commit Details:

Full Hash: 981c49ff4c250625ca688a1b5fff788b2143e0db
Parent Commit: fb51417
Lines Changed: +143, -5

6 Modified Paths:

/source/blender/draw/engines/overlay/overlay_engine.c (+6, -2) (Diff)
/source/blender/draw/engines/overlay/overlay_outline.c (+92, -1) (Diff)
/source/blender/draw/engines/overlay/overlay_private.h (+3, -0) (Diff)
/source/blender/draw/engines/overlay/overlay_shader.c (+28, -0) (Diff)
/source/blender/draw/engines/overlay/shaders/outline_prepass_frag.glsl (+6, -0) (Diff)
/source/blender/draw/engines/overlay/shaders/outline_prepass_vert.glsl (+8, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021