Blender Git Loki
Git Commits -> Revision a8592d0
Revision a8592d0 by Campbell Barton (master) April 22, 2009, 12:16 (GMT) |
BGE C++ API Some functions used ProcessReplica(replica); others replica->ProcessReplica() Use the second method everywhere so the PyObjectPlus's ProcessReplica() can be called from its subclasses. Note that PyObjectPlus's ProcessReplica isnt used yet. |
Commit Details:
Full Hash: a8592d09d0173bab0e3eb66a315146e164cf14a4
SVN Revision: 19870
Parent Commit: c09b1a9
Lines Changed: +40, -45
11 Modified Paths:
/source/gameengine/Converter/BL_ArmatureObject.cpp (+6, -5) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.cpp (+5, -9) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.h (+1, -1) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+8, -0) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+1, -6) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+0, -9) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+10, -10) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+1, -3) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+1, -1) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.cpp (+5, -9) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.h (+1, -1) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+8, -0) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+1, -6) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+0, -9) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+10, -10) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+1, -3) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+1, -1) (Diff)