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Git Commits -> Revision a8592d0

Revision a8592d0 by Campbell Barton (master)
April 22, 2009, 12:16 (GMT)
BGE C++ API
Some functions used
ProcessReplica(replica);
others
replica->ProcessReplica()

Use the second method everywhere so the PyObjectPlus's ProcessReplica() can be called from its subclasses.

Note that PyObjectPlus's ProcessReplica isnt used yet.

Commit Details:

Full Hash: a8592d09d0173bab0e3eb66a315146e164cf14a4
SVN Revision: 19870
Parent Commit: c09b1a9
Lines Changed: +40, -45

11 Modified Paths:

/source/gameengine/Converter/BL_ArmatureObject.cpp (+6, -5) (Diff)
/source/gameengine/Converter/BL_ArmatureObject.h (+1, -1) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.cpp (+5, -9) (Diff)
/source/gameengine/Converter/BL_DeformableGameObject.h (+1, -1) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+8, -0) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+6, -0) (Diff)
/source/gameengine/Ketsji/KX_Camera.cpp (+1, -6) (Diff)
/source/gameengine/Ketsji/KX_Camera.h (+0, -9) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+10, -10) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+1, -3) (Diff)
/source/gameengine/Ketsji/KX_Light.cpp (+1, -1) (Diff)
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